Raytraced Glass, Translucency, & Refraction (Unreal Engine 4) + New Raytracing Features Coming Soon
In this video we will be talking about how to set up raytracing for glass and translucent materials with refraction. We will also be taking a look at some exciting features that are on the way such as realtime caustics. Right in your viewport. (Unreal Engine ). This should b quite handy for you Archiz folks!
Link to Caustics Tech Demo Executable:
#unrealengine
#raytracing
#nvidia
#archviz
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This video is NOT sponsored. Some product links are affiliate links which means if you buy something I’ll receive a small commission.
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Timestamps:
00:00 - Intro
00:19 - Archviz Apartment Scene
00:46 - Post Process Volume Settings
03:08 - Material Setup
05:25 - Real-world glass example
05:57 - Material Values
09:00 - How to change refraction types
10:20 - Exciting new features
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