Substance Designer Fundamentals - Creating a Wooden Floor Material | Roughness [Part 4] [GER]
This basic tutorial was created in cooperation with the Fresenius University of Applied Sciences as part of an introductory course in procedural content creation for video games.
The course comprises three video series. This one is about the creation of procedural wooden floor material in Substance Designer. You learn how to create adjustable shapes and generate every needed map from them.
The tutorial is recorded in German.
• Substance Designer to Substance Painter Playlist:
• Substance Designer Fundamentals - Complete Beginner Guide:
• Portfolio:
2 views
20
2
1 month ago 00:00:17 1
Setting Up the Rode White Collection: A Podcaster’s Dream! #shorts
1 month ago 00:01:33 1
World of Racetrack
1 month ago 00:05:05 1
Substance Designer Fundamentals - Creating a Wooden Floor Material | Height [Part 1] [GER]
1 month ago 01:00:53 1
The Material Art of The Last of Us | Substance Days at GDC 2023 | Adobe Substance 3D
1 month ago 00:01:45 1
VPN на случай проблем доступа к сайтам
1 month ago 00:06:29 1
Liam Payne had ’pink cocaine’ in system at time of death, autopsy shows | LiveNOW from FOX
1 month ago 11:11:11 1
639 Hz Manifest Love, 741 Hz Boost Immune System, Attract Love, Healing Music, Frequency Music
1 month ago 00:00:52 1
New Ferrari - Unreal engine 5 Cinematic ’Spirit of Racing’
1 month ago 00:10:20 9
День открытых дверей курса “Blender.Хороший старт“ с 20-24 октября включительно.
1 month ago 00:11:31 1
RISE OF THE PLANET OF THE APES CLIP COMPILATION (2011) Andy Serkis