Godot 4 Hack and Slash #1 Active Skill

This is the first part of the Godot 4 Hack and Slash video series. In this video I’m gonna show you how I am making a general skill system that the player actively delivers with 3 phases - windup, delivery, and recovery. Support me: Third Person Controller Series: Full Playlist (Hack and Slash): Project Link: Godot Engine: GPUTrail: Timestamps: 0:00 Intro 0:56 Active Skill 1:21 Animation Tree 1:51 Attack Buffer 2:46 Skills Container 3:11 Windup, Delivery, Recovery 5:26 Active Skill Controller 6:23 Update Player Controllers 7:00 Dash 9:16 Sword Trail VFX
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