Tactile Rendering of 3D Features on Touch Surfaces
Link to project pages & press release:
In this project, we develop and apply a tactile rendering algorithm to simulate rich 3D geometric features (such as bumps, ridges, edges, protrusions, texture etc.) on touch screen surfaces. The underlying hypothesis is that when a finger slides on an object then minute surface variations are sensed by friction-sensitive mechanoreceptors in the skin. Thus, modulating the friction forces between the fingert
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Tactile Rendering of 3D Features on Touch Surfaces