Create UI/UX Components for Games in Minutes with AI | Studio Sessions
In this edition of Invoke Studio Sessions, Kent experiments with creating custom UI/UX components for games, focusing on common components in interfaces like health bars, experience bars, and maps. Follow allow as he employs techniques needed to design engaging and functional game interfaces from scratch.
00:00 Introduction
01:43 First Prompt Attempt
06:26 Combining Text Prompt and Painted Image
13:50 Creating a Health Bar
33:07 Adding Action Icons
40:25 Creating Custom Icons
Invoke Studio Sessions are live events recorded regularly on Invoke’s Discord channel. We take a design challenge from our community and spend an hour working through it while community members follow along, ask questions, and design with us.
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Generation Settings:
Model: Fine-tune of JuggernautXL
Scheduler: Euler
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