KSP KOS First Stage Landing Script

My take on first stage landing script written in KOS. FALL GitHub page: Docs: Tutorials: Unedited footage: ----[ GENERAL ] ------------------------------------------------------------------------ Video shows implementation of the script, some bloopers and successful test mission along with some plots describing flight characteristics. Implementation section shows main “classes“(or rather associative arrays in form of lexicons, pretending to be classes, hence the quotes). They were later utilized in rocket specific boot script. Please excuse some obvious syntax errors. They’ve been fixed later on during troubleshooting and tuning. ----[ WHY ARE YOU USING TRAJECTORIES MOD? ] ------------------ I’ve tried calculating impact position within KOS, but numerical methods have proven to be either too slow or not accurate enough. Fortunately smart people implemented this mod and KOS supports it. ----[ WHY KOS and not KRPC? ] ------------------ I was starving for something new. KRPC is an awesome framework, because it lets you use popular languages, but at the same time it was kind of a drawback for me personally. I’ve programmed in plenty of languages(Python, C , Java etc.) throughout my life and finally got bored with them. ----[ MODS USED ] ---------------------------------------------------------------------- Vital mods: (!) kOS (!) kOSforAll (!) Trajectories QoL: AVP-2kTextures AstronomersVisualPack EnvironmentalVisualEnhancements HullcamVDSContinued ReStock Scatterer-config ModuleManager TextureReplacer MechJeb2 Scatterer-sunflare ProceduralParts BasicProceduralTextures TweakScale SpaceXLegs ModularFlightIntegrator Scatterer ModularLaunchPads CameraTools
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