Balancing Abilities / Weapons Before Player Feedback
A short answer to someone’s question about how to approach balancing abilities (or weapons, in the examples I give) in a game prior to receiving feedback from players.
16 views
10
2
3 months ago 00:01:02 7
MÉLINDA, L’EX-FEMME DE BILL GATES BALANCE SUR SON EX-MARI ET LE LIEN QU’IL AVAIT AVEC EPSTEIN !!
5 months ago 00:20:33 1
Russia Reveals Insane New AI Fighter Jet & SHOCKS The US!
6 months ago 03:01:40 1
Deep Healing Energy | 528Hz Ancient Frequency | Sound Healing Session | Zen Meditation
7 months ago 00:01:39 1
Ayasa: Shadow of Silence - Exclusive Teaser Trailer
8 months ago 09:00:00 1
432Hz REIKI HEALING Music For Emotional Detox 》Cleanse Negativity 》Spiritual Healing For Inner Peace
8 months ago 00:00:00 1
Powerful Healing Binaural Beats: Delta Waves for Full Body Healing
8 months ago 01:33:18 1
PROTOTYPE All Cutscenes (Full Game Movie) 1080p HD
8 months ago 11:55:00 1
Violet Flame 528hz Love Frequency Miracle Tone - Transmute Negative Energy - Reiki Music - 12hr
8 months ago 00:08:09 1
Casimero’s Killing Shift | Technique Breakdown
8 months ago 00:06:31 1
Iran aims to build Russian Su 30s and Su 35s
8 months ago 00:04:02 1
Tai Chi and Longevity: Discover the Fountain of Dantian Youth