Game Asset Vintage Scales | Autodesk3dsMax/SubstancePainter
Download all the original scene files and full tutorial on my Patreon page:
Join the Patreon group for more :
Special Thanks to my Patrons!
Aravise
Red
Hector Cuevas
Saleh
Oppressor
Ninja_Meowster
Aldeir Silva
Lee Todd
Dragoslav Vugdelija
Abril sepulveda
Han li
Luke Wittig
Jeyamir
Matt P
Willie Woodward
In this video I’ll show you the complete workflow on how to model, unwrap, a Vintage Scales in Autodesk 3dsMax and then texturing it in Substance Painter. We’ll begin by modeling our model, then we’ll make the high poly version and unwrap the model in 3dsMax. After that, we’ll bake the high and lowpoly versions and texture in Substance Painter.
reference image:
Follow me:
Artstation:
Behance:
4 views
1
0
3 days ago 00:05:07 1
Is Yield Farming the FUTURE of Investing? Here’s What You Need to Know!
3 weeks ago 00:04:41 1
Crypto Wallet | Best Bitcoin Wallet | Top Crypto Wallet
3 weeks ago 00:02:02 12
DayZ Update Teaser
3 weeks ago 00:05:53 1
Web3 Gaming | Web3 Games | Crypto Games
1 month ago 00:01:22 1
No one’s around to help.
1 month ago 00:01:02 1
Rendering at 5am
1 month ago 00:05:15 31
The Witcher 4 Concept Gameplay Unreal Engine Lumen Nanite
1 month ago 00:34:30 1
TRENCH TALES Exclusive Alpha Demo | New SURVIVAL HORROR like WWII Resident Evil in Unreal Engine 5
1 month ago 00:07:03 1
The Consumer Chain 🔥Abstract: Bringing Blockchain to Everyone with the Global Wallet