Finally, Soft-body Vehicle Damage that works in Unity | Dev Progress #7
I created a working softbody (soft-mesh) Vehicle Damage System that works with almost any vehicle in Unity, with minimum setup. I’ve used FREE models from Sketchfab to test stability. Here’s a compilation of damage and destruction. :)
This system works on PC and Mobile (30 - 60 fps) depending on the vert count.
NOTE: These Sketchfab models are not designed for deformation and damage. As a result, some do not have parts like axles, separated lights/doors, trunks, hoods, etc. In addition, the geometry is not optimized for deformation, which causes it to look distorted in some areas. Regardless, the final result works rather well.
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Link to Collection of Vehicles used in this vehicle.
All Models are licensed under Creative Commons Attribution.
#madewithunity #indiegame #gamedev #softbody #vehicles