Farseer Physics in Blitzmax

Farseer Physics Engine is a C# physics engine written by Jeff Weber [] on Microsoft’s XNA Framework. I’ve ported the majority of the code base from C# to native Blitzmax. This video showcases some of the original demos (plus a new one) running in Blitzmax on Windows XP. More Info on Farseer Physics in Blitzmax: Music: Justin R. Durban - Human Nature
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