This is something I started working on around march, but then abandoned shortly after. I wanted to make a cool video for the 20th anniversary so I quickly finished up every texture shown on just this chapter (The original idea I had in mind couldn’t be made in time).
Nearly everything shown was upscaled using ESRGAN and various models from the Game Upscale wiki.
The models I used were:
1x_sudo_inpaint_PartialConv2D
1x_Bandage-Smooth
1x_ArtClarity
4x-SGI
4x-VolArt
4x_BSRGAN
4x_lollypop
4x_Fatality
4x_GameAI_2.0
4x-UltraSharp
4x-AnimeSharp
4x_NMKD-PatchySharp
4x-UltraMix_Balanced
4x_Sourcetex-v2-DXTJPG-Smooth
4x_NMKD-UltraYandere
4x_PixelPerfectV4
8x_MS-Unpainter
My process for each texture was going through everything upscaling with whichever models I think fit best, comparing all of the results to combine the best parts of each result together and then manu