Project TH(무당) - Cutscenes-to-Gameplay and Shooting System : Dev Diary 2

We present to you a video that showcases the shooting experience in our game, featuring seamless transitions between cut scenes and gameplay, along with motion matching movement, all designed to enhance the sense of immersion and storytelling. Our main objective is to achieve precision in aiming and a satisfying shooting sensation, which are the foundational elements of third-person shooter games. You can expect to engage in tactical shooting scenarios that utilize a variety of terrains and objects to keep the gameplay exciting and dynamic.
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