Project ’06 – Cutscene Proof of Concept (Fan Game)

This is the very first cutscene I’ve tried to actually import into Unity, yes the camera transitions are not good but that’s what we get when ripping animations, trying to fix them will just screw them up even more, still uh... trying to figure that out at the moment... This is just a test, to see how hard it’ll be to set these up in the future and how the process will be like, this won’t appear in any demo anytime soon yet aswell so don’t get too excited. Some things worth mentioning as well, this is being displayed in realtime under P-06’s visuals at max settings, presenting ironed out facial expressions (which are the easiest to tackle), the goal of this was to make the characters express as much as they can, things are not perfect yet but it gets close to what I wanted to achieve. Unfortunately editing the motion capture (which holds hundreds of animation keys) is not an option unless doing a re-capture is in the list of available options... Which is not. So, there’s
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