Pillar Dodge Siemens SL45i JAVA GAME (Blue Sphere Games Ltd. 2002)
When playing “Pillar Dodge“ the player’s objective is to guide the bolt of light across the playing field. The bolt of light moves only at a diagonal, and if it touches the walls or any of the pillars scattered around the field, the game ends.
To avoid colliding with a pillar or wall, the player has to change the direction in which the bolt of light travels. The first few levels are easy, but as the player progresses through the game, more and more pillars appear - how many will they be able to dodge?
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