Blender to Motion 5 - NEW 2021 WORKFLOW

BLENDER TO MOTION 5... NEW 2021 WORKFLOW... How to import a 3D model from Blender into Motion... a new approach using Apple’s Reality Converter. In a previous video, I covered a workflow using a Blender add-on. Since then, Blender has been up-dated, but the add-on hasn’t. Now when you try to export, the settings are missing. So this is the workflow I now recommend: - Create your model or animation in Blender. - Export from Blender as a glTF file. - Drop the glTF file into Apple’s Reality Converter. - Export from Reality Converter in the USDZ format. - Import the USDZ into Motion. You can use the 3D model in your motion graphics and in templates you create for Final Cut Pro. In this video I cover creating models with different features: - A basic model with a simple material - A cube with an image texture - A sphere with transparency and a metallic material - An animated model with a basic material All using the Blender, Reality Converter, Motion workflow. I also show you how to add image textu
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