A speedrun of Factorio’s Wave Defense scenario, in 54m 19s. The measured time is from the first reveal of the chosen map through to rocket launch.
Map preview at: 3s
Rocket launch: 54m 22s
There’s a lot of weird small things not going well but it somehow hangs together. Eventually I might run a map with oil inside my perimeter, maybe even execute a clean D3 shotgun push. Perhaps one day even finish petrochem without having to stop for more pipe.
I do enjoy new RCU tech - not filtering modules, immediately boxing - helps get onto LDS faster. Red belt is now intended, plus a late bypass for belt delay. Also 3 distinct steel phases. More things to get wrong, or go faster if things aren’t wrong enough. Today worked out fine.