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Capcom Fighting All-Stars was a 3D fighting game planned for the arcade and PlayStation 2 that was to be developed by Capcom. Like King of Fighters Maximum Impact, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, by Arika, but not directly by Fighting All-Stars attempted to utilize modern console graphics with characters from Street Fighter and other Capcom series, much like the Marvel vs. Capcom series. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003.
While the game never received an official release, the idea of Capcom’s own characters in a crossover game would be instead used in a 2D fighting game, Capcom Fighting Evolution, released in 2005. One of the original characters slated to debut in All-Stars, Ingrid, would appear in Evolution and later on in the PSP port of Street Fighter Alpha 3.
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