I spent a day with a REAL indie studio

I sat down with Daniel Hedjazi of Phoenix Game productions to talk about the experience of moving from AA dev into running your own studio, and the struggles that are a part of that journey. Wishlist Tokyo Underground Killer: Join our Discord: Get me to coach your game & gamedev career: Thank you to our Patrons: Terkani Lincoln flippypixel Spencer Evans Madodev Matthew M. Jorge Crisostomo josh Belt Ricky Jeremiah Ikadev Wiechciu Julian Boardman RadiozRadioz Tanya Decarie Eliane Schwindenhammer Uzabi Ryan Sylvia Jokster Kay Rudge Markus Fink Bas Eastwood Mustafa Al-Hassani Dobrx Kyling X Alexander Presthus Mattias Lundell Jesse Segun-Oside Lucas H Silva Bart Mamzer Lolicide Kyle Gilliam Jonathan . Dj S Team 5 Steps Kaine Usher Game Dev With Michael Florian Alushaj Joachim Pileborg GagePerryGames Channy H. Do you want even more content regarding making your own studio and getting an in-depth look at how we run BiteMe Games? Check out our Patreon: Timestamps: 00:00 Meeting an indie studio 00:39 Who is Daniel? 03:03 Starting the studio 06:33 AA vs indie dev 08:41 Starting TUK 13:35 Gamedev struggles 17:11 Current gamedev scene 18:22 Do it again? 18:55 Tokyo Underground Killer 19:43 Outro --- Get Forge Industry now on Steam: In need of some Unity Assets? Use our affiliate link to support us, it’s free, and we get a small kickback: Want to reach out to us? Send us an email at hello@
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