Future Tel Aviv - CG Render | Made with Blender

DISCORD SERVER: A few months ago, I was hired by the city of Tel Aviv to create a CG video for the a large scale renovation of downtown. So I opened up Blender, and 41 versions later, after 6 months and 5 days of hard work, over a month of rendering and a project folder weighing 327GB - it’s finally here! Here it is by the numbers: -30 buildings -Over 9,000 lane markings, hand placed as per the plan -3d scanned my friends and put them there 😄 -8 subway entrances, with working escalators -19 different typed of street items, including trash cans (with trash bag), several bench models, light fixtures, bus stations, bike parking and more. All accurate -7 different plant types, all accurate - all with moving leaves. -2 different scooters, several colors of bikes -Bus models that are actually in use in Israel, including 2 different color options (Dan company buses and Egged buses). BTW all bus lines are either line 42 (meaning of life) or line 69 (because I’m a very mature person)
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