Dynamic Footprint System Part 1/2 - Unreal Engine 4 Tutorial
Hey guys, in today’s video, I’m going to be showing you how to create a dynamic footprint system in unreal engine 4. In this system you will have a footprint dependant on what surface you are on, for example grass, sand, snow, mud, dirt, etc.
This is part 1 of 2 and we will be setting up the materials, decals and figuring out when and where we want to spawn the footprints.
Footprint Textures:
Dynamic Footstep System:
#Ue4 #UnrealEngine4 #Ue4Tutorial
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00:00 - Intro
00:11 - Overview
02:18 - Creating The Materials
07:08 - Creating The Decals
10:34 - Where To Spawn Footprints
13:00 - When To Spawn Footprints
14:59 - Outro
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