Dynamic Footprint System Part 1/2 - Unreal Engine 4 Tutorial

Hey guys, in today’s video, I’m going to be showing you how to create a dynamic footprint system in unreal engine 4. In this system you will have a footprint dependant on what surface you are on, for example grass, sand, snow, mud, dirt, etc. This is part 1 of 2 and we will be setting up the materials, decals and figuring out when and where we want to spawn the footprints. Footprint Textures: Dynamic Footstep System: #Ue4 #UnrealEngine4 #Ue4Tutorial ___________________________________________________________________________ 00:00 - Intro 00:11 - Overview 02:18 - Creating The Materials 07:08 - Creating The Decals 10:34 - Where To Spawn Footprints 13:00 - When To Spawn Footprints 14:59 - Outro ___________________________________________________________________________ Unreal Engine 4 Tutorials Playlist: The Basics Of Nodes Playlist: Blender Tutorials Playlist: ___________________________________________________________________________ If you enjoy make sure to subscribe: Join My Discord Server: Follow Me On Instagram: ___________________________________________________________________________ If you want to support me, you can PayPal me at “@“. This is by no means expected or required. It is just a nice support :) Link to PayPal: You can also support me on Ko-Fi following this link: Thank you :) ___________________________________________________________________________ ♫Music By♫ ●Kronicle - Chill Noons ●Soundcloud -
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