Smart Shader System. 3ds max plugin for V-ray and Corona Renderers.
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Let me introduce to your attention a short demonstration video about the plugin’s work - Smart Shader System.
The plugin is made for use in the Archviz area. The main task of this solution is to simplify the creation and settings of simple materials and make this routine process fast and enjoyable by using ready-made libraries and presets that correspond to the basic principles of PBR.
During the development, we are the following tasks were set:
➤ Creating ready-to-use palettes for Diffuse colours (Ral, NCS, etc.)
➤ Creating ready-to-use presets for Materials (Plastic, Paint, Metals, Fabric, etc.)
➤ Creating ready-to-use presets for Glossy value.
At now, this is a relatively modest solution, and only the main functions are implemented. Not all palettes are added yet, and not all presets of materials are configured and only a group of testing materials.
This solution is not a new shader, and it’s simply a modified user i
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