Creating Realistic Saliva in Houdini FX: A Step-by-Step Guide
Welcome back! We will be learning how to use vellum to create a really realistic vellum saliva simulation!
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0:00 Intro (Cool Intro)
1:10 Vellum Simplification
5:44 Post Process
8:15 Advanced Workflow, Masking
13:24 Scattering & Proyecting
17:50 The Importance of Primnum and PrimUV
19:50 xyzdist() and primuv()
21:00 Main Lines
22:00 Secondary Lines, Detecting Clusters
29:40 Preparing For Simulation
32:00 Simulating
33:24 Post Process
36:04 Deformed Mesh
41:20 Blending Those Two Meshes
42:40 Cool Outro
#Pizola
#VFX
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