Game Update Highlights:
Welcome to our latest update! Here’s what’s new:
- Visibility & Animations: Enhanced visibility with Screen Space Ambient Occlusion, updated shooting animations, and new hit sound effects.
- Armor & Health: Armor is now purely cosmetic. Each class has different HP values, and health bars are added (can be disabled).
- Time-to-Kill (TTK) Balance: New base TTK around 400ms for a better gameplay experience.
- Explosives & Movement: New grenade and C4 indicators, movement nerfs, and adjustments to explosive damage and RPG effectiveness.
- Cosmetic Updates: Showcasing new ghillie suits and weapon charms.
- Sound & Visual Feedback: Improved sound effects, detailed death info, medic request function, and sound occlusion.
- Technical Improvements: Integration of a new sound engine and SG550 rework.
- Maps & Weather: Unique lighting and weather conditions with a small chance for rain maps.
Stay tuned for more details in our devcast. Don’t forget to like, subscribe, and hit the bell icon for updates!
Chapters:
00:00 Intro
00:23 Ambient Occlusion
02:00 Weapon Sway
04:00 Armor Changes
09:37 Health Bar
11:36 TTK Changes
15:20 Indicators Explosion updates
19:32 Air Strafe change
22:27 Destruction Update
30:09 Gadget Sounds
34:15 Improved Hit Indication
43:35 Dynamic Sound Indication
47:52 Weapon Sounds on range
53:36 SG550 Rework
54:02 Variation in Weather
1:05:22 Outro
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