[Stephan Anemaat - VR Game Developer] How to make a MODULAR STAMINA SYSTEM in Unreal Engine 5 | Part 1
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🎮 Игра: Unreal
📃 Оригинальное описание:
Creating a Robust and Modular Stamina System in Unreal Engine 5 - Part 1
Free project files: !ApmLFVkjsfZAmrN55nVXBuuw2n1beQ?e=xshtyv
License included: Free for personal or commercial use (without attribution) in an end product (game). Redistributing and/or selling the project file or the code content (whether modified or in it’s original form) is prohibited.
Link to Part 2:
Link to Part 3:
Link to Part 4 (Bug Fix):
Chapters:
- Introduction
- Summary of what we’ll cover.
- Setting up UI and HUD
- Creating the Stamina Component
- Setup initial character references
- Create Sprint Input Action and Input Mapping Context.
- Create “Start Sprinting“ function.
- Create “Stop Sprinting“ function.
- Recap
- Outro
Video Description:
In this Unreal Engine 5 tutorial series, learn how to create a robust and efficient stamina system that you can easily attach to any character class as an active component.
Part 1 covers:
- Setting up a basic UI element to provide visual feedback on the character’s stamina drain and regeneration
- Creating the stamina active component and attaching it to the third person character
- Configuring initial character references
- Adding sprinting functionality to the character
- Implementing start and stop sprinting functions
The stamina system built in this tutorial is more advanced than many others, properly handling cases like:
- Preventing stamina drain when the character is holding the sprint key but not moving
- Stopping stamina drain and starting regeneration if the character bumps into obstacles while sprinting
- Exhausting the character and preventing sprinting when stamina is fully depleted
By the end of part 1, you’ll have a working sprinting ability hooked up to the stamina system. In future parts, we’ll implement the stamina drain, regeneration, exhaustion, and HUD.
Don’t miss part 2 where we’ll get into the core stamina mechanics. Like and subscribe for more UE5 tutorials!
#ue5 #unrealengine5 #gametutorial
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[Stephan Anemaat - VR Game Developer] How to make a MODULAR STAMINA SYSTEM in Unreal Engine 5 | Part 1