Hello and welcome to another #CGTip.
What I want to do with this video is cover two things. Firstly, I want to go over how to setup and use Mayas #AdvancedTwist Tools which are found on the #SplineIK handle.
What I also want to do is update the spine we created during my real-time creature rigging course so it also uses this system, rather than the node based one we created in the workshop.
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