A look at the Stardust plugin for After Effects in comparison to the Trapcode Suite. This is the second explainer video I’ve ever made, so I hope you can look past my inexperience and enjoy the video. I’m just generally excited about Stardust and want to share that with the community. This is by no means a bash to the trapcode suite, anyone who knows my work knows that I live and breath that suite, this is just a comparison look.
EDIT: I did this before the new Particular 3.0 was out, they added a unified 3D space and ability to emit from OBJS, but all node based comparison are still relevant.
Introduction
2:46 Emitters
9:20 OBJ Emitters
12:37 Auxillary Particles
15:27 Particle Textures
17:16 Node Based Workflows
19:51 Fields & More
22:50 Outro
Stardust:
Trapcode Suite:
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