UE4 Blueprint Tutorial 09 - AI Melee Boss (1/4)

BLUEPRINT PRIVATE LESSONS: Contact me via artofnemo@ Support PVP tutorials: Part 09 Overview I set up a boss so that he can chase the player and detect player distance and trigger long range or short range attacks. Topics Testing Nav Mesh with Obstacles 4:00 - Boss locomotion 11:33 - Detect Player Distance for Attacks 18:44 - Creating Attack Randomiser Like on Facebook:
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