With enemy health pool this high, we can finally see how much damage Dorgann is packing! He’s one of the most fun unit to optimize right now, especially with his BT enabling easier team building.
Iris’s most important role here is for her BT to prevent damage from [Really Bad Breath]. Check out the next section for a slightly more detailed breakdown of boss mechanics.
Working on teams for series/weapon/color, and also bronze Lenna. Thank you for watching!
PS. Lightning’s unequipped passives:
[Break Speed Up], [Buff Speed Up], [Ability Speed Bonus]
Timestamps
0:00 Battle Start
3:01 Force Time
6:43 BT Phase
10:28 Party Screen
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Notable Battle Mechanics
Health @ 300M each
HP Gates at 89%, 69%, and 29%. The ones at 89% and 29% can occur inside Summoning and BT Phases, but the one at 69% cannot, as it is tied to an attack. Make sure the 69% attack is activated first before summoning or BT phasing.
The attack at 69% [Really Bad Breath] is quite threatening. It deals damage based on 200% boss iBRV, and it ignores HP DMG mitigation. Iris BT seems to be the only effect that can nullify this damage completely. Let me know if you know of others!
Boss A cannot be KO’d until Boss B is KO’d.
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#dffoo #OperaOmnia #theologica
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Link:
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Resources Frequently Used
Dissidia Compendium:
Dissidia Database V2:
Tonberry Troupe:
Dissidia Info:
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Thumbnail
- Altissia (XV)
- Lightning x Odin (XIII)
Tracks from FINAL FANTASY XV
- [Altissia - Gondola Ride]
- [The Hydraean’s Wrath]
- [APOCALYPSIS AQUARIUS]
All images and tracks used are the properties of Square Enix
Dissidia Final Fantasy Opera Omnia official Twitter page:
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