In this beginner tutorial, we go over the linear interpolation node - or Lerp Node for short. First, I show how you can blend between two colors using simple multiplication and addition, and then I show how the lerp node can be used instead to achieve the same result. Then I show several uses for the lerp node including blending textures together and oversaturating a color texture. I also discuss texture mip maps and show how to add texture nodes to your shader.
Here’s last week’s video - Using Texture Maps:
And here’s the playlist for the whole series:
Learn more!
Web Resources
@6.9/manual/
Shader Book Recommendations
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