Hello and welcome in my #rigging in #Maya series.
We have the skeleton, and the model is now skinned, so next let’s take a look at updating the skin weights, so it deforms in a much more natural way.
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00:00 Introduction
00:09 Channel Support Options
01:14 Character Pose
01:47 Weight Blocking
03:19 Mirroring Skin Weights
05:17 Weight Softening
05:53 Weight Distribution
06:26 Weight Painting Continued
25:25 Weight Cleaning
26:18 Join the antCGi Club
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