FumeFX Explosive Soft Body Collision - 3ds max Tutorial
This *FumeFX 6* tutorial teaches you how to assign animation to particles, switch between different animations based on distance from an object and collide soft body with scene geometry.
It also shows how to generate fire and smoke at the collision locations and how to apply collision objects and sources directly from the NodeWorks.
Topics:
- Shape animation
- Soft body dynamics
- PhysX collisions
- Ignite on contact
- FumeFX simulation
#FumeFX #3dsmax #3dsmaxtutorial #vfx
NodeWorks UI:
Flamethrower:
Web Tear:
Disintegrate:
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