Revealing Portal 2’s F-Stop And Other Source Code Secrets From Valve
MinnMax’s Ben Hanson and Kyle Hilliard talk to Lunchhouse Software’s Tristan Halcomb to learn his remarkable story of how developing a game named Punt led to visiting Valve and then being given access to Portal 2’s source code AND allowed to create YouTube videos showing off early scrapped ideas like the mythical “F-Stop“ and a deathmatch mode called “Hot Potato“. You can unlock the podcast version of this discussion by supporting MinnMax on Patreon!
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