In this tutorial we’ll be covering some quick Houdini and OpenVDB basics, and theory, before diving headfirst into creating volumetrics for use in C4DtoA. We’ll create an animated flame, and a cloud utilizing Houdini quick and easy to use shelf tools, and then use a few Houdini nodes for export.
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1 year ago 00:01:32 78
Chaos Corona 10 for 3ds Max
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CG НОВОСТИ. Blender. DALL-E 2 или Midjourney. FluidNinja. Tokyo Game Show VR. Warcraft