3DSMax Tutorial - Repair the polygon and damage
In the process of the rendering (XNALara to 3DSMax)
We often find that some edges on the model,
Generally,Just because it contains extra vertices.
I will show you how to use the vertex editing functions, removing the polygons from model, and fix the damage.
Watch carefully what I do......
If you have any questions, please leave a comment to let me know.
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The music and the model of Leon © Capcom.