BATCH RELINK KITBASH 3D ASSETS FOR OCTANE IN C4D

The process is a little different than the native cinema 4d asset manager, when using the Octane Texture Manager. Enjoy! Like, share with the 3d community where you can. 1. Using shift c to open t he cinema 4d search tool, type in “OCTANE TEXTURE MANAGER” 2. Copy the previous directory path of the kit bash asset up to the point of the “\” on the left side, and paste this in the left side “replace” line item. 3. Copy the new “tex” folder directory path name you created and paste that in the “with” line at the bottom. Make sure you add the “\” because it doesn’t automatically copy. 4. Click “replace” and wait for the files to update. 5. Be wary to fire up the live viewer as some of these scenes are MASSIVE and it will cause issues. I recommend copying over files and working with them one by one building a scene up until you’re at CPU capacity.
Back to Top