We’re going to revisit EmberGen’s Particle Emitter in this tutorial, and we’ll be using it to create a twister smashing through a barn. Bring your own flying cow.
We’ll learn how useful frozen particle setups can be for creating neat debris and destruction effects, pick up a couple neat tricks for particle visibility. Then you’ll learn how to also easily animate the positions of multiple forces at once.
You can download our preset files here -
And while you could import any model you like, you can find the same 3D mesh we used for our barn here [created by Michael Lohr] -
Chapters:
00:19 - Preparing Your Scene
01:01 - Particle Emitter / Ground
01:27 - The Line Force
02:07 - Working With Frozen Particles
03:01 - Adjusting Your Forces
03:34 - Tip - Velocity Dissipation
04:38 - Debris Emitter!
05:59 - Tip - Using Color Modulation
07:35 - Adding a Secondary Line Force
08:40 - Rebalancing Forces
09:15 - Shading The Debris
09:44 - Adjusting Debris Physics Values
10:30 - Adjusting Particle Render Shape
11:14 - The Optional Core Emitter
13:56 - Become A Twister Wrangler
14:57 - Tip - The Empty Import Node
16:59 - Add some detail with Vorticity
18:27 - An Experiment
21:22 - Recap