Hitreg bug: Pose parameters aren’t lag compensated

Transcript as I am told my microphone is ass and it probably is: - Hello and welcome to Altimor Tonight with your host, Altimor. Let’s talk about hit registry. The Source Engine uses things called pose parameters to control dynamic posing elements, like moving your head and twisting your torso. Unfortunately, pose parameters aren’t lag compensated. I’m going to use a scroll bind with bot_mimic_yaw_offset to make BOT Jon have a little spasm. This is going to make his hitboxes desync even on a local se
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