Hitscan weapons will fire a 100% accurate attack depending on how long ago the last attack was fired.
Weapons that shoot more than one bullet per shot, like shotguns and miniguns, can fire one perfectly accurate pellet every seconds.
So a Heavy can tap-fire their minigun to always hit their target regardless of distance. This is particularly useful against Snipers or while crit-boosted.
Because shotguns typically have an attack interval slower than seconds, they’re always guaranteed to land at least one pellet even without using a fixed spread pattern.
However, the Scout’s scattergun and Engineer’s shotgun have a 50% stronger recoil than the shotgun for Soldier, Pyro, and Heavy. This means the aimpunch when firing the weapon takes a longer time to recover from, longer than the weapon’s attack interval, making it less precise.
Weapons that shoot only one bullet per shot, like pistols and smgs, can fire a perfectly accurate shot every seconds.
The Ambassador is a unique exception. Its rando