PBR Material Corona Render. Материал скалы (Material Cliff)
В этом видео мы с помощью готового комплекта текстур
Diffuse, Glossyness, Height, Normal и Specular будем создавать PBR материал скалы, научимся правильно подключать текстуры в слоты CoronaMtl.
Ссылка на текстуру и сцену:
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