Photogrammetry Basic Workflow

This last week I have been doing some photogrammetry, I’m still learning a lot, but I have a basic workflow that I want to share with you. This is my first semi-successful object, but I will be improving with the next models. I hope you like the video and help you if you want to dive in photogrammetry. For this, I used Reality Capture, Blender, Marmoset Toolbag 3 and Substance Painter 2019. 0:00 Start 0:15 Photos 0:24 Photogrammetry in Reality Capture 2:15 Clean Model in Blender 3:01 New Topology in Instant Meshes 3:19 Fix Topology in Blender 4:58 Baking in Marmoset Toolbag 3 5:43 Add details in Substance Painter 2019 7:45 Render in Marmoset Toolbag 3 9:01 Photos vs 3D Model Web Page: Facebook: Instagram: Artstation: Music by Moroza Knozova from Fugue
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