This last week I have been doing some photogrammetry, I’m still learning a lot, but I have a basic workflow that I want to share with you. This is my first semi-successful object, but I will be improving with the next models. I hope you like the video and help you if you want to dive in photogrammetry. For this, I used Reality Capture, Blender, Marmoset Toolbag 3 and Substance Painter 2019.
0:00 Start
0:15 Photos
0:24 Photogrammetry in Reality Capture
2:15 Clean Model in Blender
3:01 New Topology in Instant Meshes
3:19 Fix Topology in Blender
4:58 Baking in Marmoset Toolbag 3
5:43 Add details in Substance Painter 2019
7:45 Render in Marmoset Toolbag 3
9:01 Photos vs 3D Model
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Music by Moroza Knozova from Fugue
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