Xonotic: Wallbangs, ricochets and curves in Aerowalk
Some simple examples and tips about situational gimmicks and general showcase what the differences are when you’re playing Aerowalk in Xonotic. In Quake Live, CPMA and Quakeworld it’s common knowledge that the guy who’s standing on a higher floor has a height advantage, however in Xonotic that knowledge is often reversed and you might have a hard time adjusting if you don’t realize that. The weapon arsenal of Xonotic can in the right hands turn any unpleasant situation into pleasant situation. This video is
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8 years ago 00:02:37 3
Xonotic: Wallbangs, ricochets and curves in Aerowalk