Vitaly Bulgarov Live & Uncut: Designing for Films, Games & Real-World Robotics
When it comes to designing mecha and robots, Vitaly Bulgarov is a master. He’s designed for films (Ghost in the Shell, Terminator: Genisys), games (Starcraft 2, Diablo 3), and has even designed surgical robotics and worked as a chief designer for Hankook Mirae Technology, the company behind the world’s first four-meter tall mecha/robotic suit.
Vitaly visited Gnomon School of VFX on Friday, October 20th, to talk about his exciting career path, share his personal insights, and give meaningful answers to frequently asked questions. The discussion inspires and instruct through a lively, moderated conversation.
Whether you’re a budding 3D artist or designer, working in films and games, or curious about what it takes to design real-world wearable products and robotics, you’ll be sure to leave the talk inspired and open to the possibilities of your own imagination and designs.
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