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Welcome to Maya!
Maya is a beautiful (and frustrating) world where you can literally do anything you put your mind to. Today, I will teach you how to reference a model and/or rig into Maya, load it’s textures and explain the perks of referencing over importing.
If you have any questions, or get stuck, let me know in the comments below and I will do my best to help you! If you would like me to critique your work, head over to Patreon, where patrons get 2 animation reviews per month!
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--*I do not give private lessons*--
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My name is Skitty, and I want to help you (and get your feedback!) in 3D animation. Currently, I have 2 years experience working in children’s animated TV shows such as Inspector Gadget, Little People, and Jim Henson’s Doozers.
Business Email: SkittyAnimates@
~*//FOR BUSINESS ENQUIRIES ONLY\\*~
All other emails will be ignored
The Model/Rig used in this tutorial is named Jasmine Rose, she is an open source model created by Ahmed Shalaby and can be downloaded for free here: