C4D Tutorial | Create an Underwater World and Rigged Worm Character from Start to Finish
A Cinema 4D tutorial that shows how to animate a squirmy sea worm / tentacle creature and create and underwater world with dynamic sand particle interactions and bubbles. We’ll use bullet dynamics, particle emitters, learn to rig the worm, and set it all up to render with Redshift. This is great for beginners and intermediate C4D users.
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00:00 Introduction
00:26 Making the ground
05:20 Make the sand particles with C4D Bullet Dynamics
24:06 Create and rig the worm/tentacle character
34:10 Place and animate character
49:49 Set up dynamics interactions with the character
57:38 Make bubbles with a particle emitter
1:03:16 Set up overhead rippling water
1:10:05 Set up lights
1:23:00 Set up materials
1:43:18 Set up Redshift Shallow DOF (Bokeh)
1:49:40 Render settings, finished version, and wrap up
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