Mega Monk is a new game mode that will start appearing in the game on Monday, May 15th.
It’s a troop spawner mode with a twist. Mega Monk is not a player card, and you can’t directly play him. He is a chunky Monk that continues to spawn at alternative sides of the arena.
As a Champion, there can only be one Mega Monk for each player in the map at any time. After he dies in battle, a new one will spawn on the alternative side of the map after a few seconds. Even though Mega Monk is not part of your deck, you are not allowed to have other Champions inside your deck.
Like the regular Monk, Mega Monk has a deflect ability. This ability costs 2 elixir to cast, but has a larger radius than the regular Monk. The size of this deflection dome is similar to that of Battle Healer.
Besides deflecting projectiles, his ability provides a damage reduction bonus to all the friendly troops. The resulting effect is similar to that when Battle Healer casts her healing, except your friendly units won’t gain back lost health. Rather, your units just take a lot less damages.
This new game mode will start appearing in the game on May 15th on the Event node, where you collect season tokens. A special challenge that rewards season tokens is expected to appear in the weekend.
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