Poliigon Surface Imperfactions with Corona Renderer and 3ds Max
Tutorial about the creation of the surface imperfections in Corona Renderer and 3ds Max by using the PBR materials and textures from the Poliigon site.
Video content:
0:01 - Intro
0:06 - Forrender Renderfarm
0:16 - Info Partners
0:18 - Information about subtitles
0:25 - Greetings.
0:34 - Channel Support
0:43 - About what we will speak in this tutorial
0:56 - Installing a script for 3ds max
2:13 - Downloading materials from the Poliigon website
2:55 - Using a script to import the materials
3:39 -
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