Mechanically Speaking: Shooting in First Person - [game array]
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Anyone with a passing interest in making first person shooters has to check out these two GDC talks with Jaime Griesemer:
The first about balancing Halo 3’s sniper rifle:
And another about balancing the plasma rifle:
Here are some other videos I’d suggest checking out as well:
This great episode from Gamemaker’s Toolkit about orthogonal unit differentiation in Doom:
RetroAhoy’s episode on Doom:
RetroAhoy’s episode on Quake:
This GDC talk with Matthias Worch about Meaningful Choice in Game Level Design:
And this Ted Talk with Mihaly Csikszentmihalyi about Flow: http
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