Schedule (CET times):
– : Demo: Making 3D adventure games with Godot | Paweł Fertyk (miskatonicstudio)
Coffee break
– : Talk: Making Godot tutorials | Yann Burrett
– : Talk: Interior mapping with Godot | Pedro J. Estébanez (RandomShaper)
Lunch break: 12:30 – 14:00
– : Talk: Benefits of porting Godot to Vulkan | Juan Linietsky (reduz)
Coffee break
– : Talk: Visual Vertical Slice - Not just concept art, but not yet a demo | Matejs Balodis
– 16.0