[UE4] -Trine- Luos’s A Particle A Day For A Year! 4/356 (Fixed)

Kind of inspired by FF7’s Trine magic, as well as something I saw a long time ago in a “Tales of“ game. Unreal Engine Forum thread: I will post one particle effect every day and will try to keep this up for an entire year. I will try to keep it interesting, and hopefully also try something out of my comfort zone on a regular basis. Obviously there will be days where I don’t have the time, (work/vacation/real life stuff) but that just cannot be avoided.
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